EUROPEAN NEW MEDIA, INNOVATIVE AND TRANSMEDIA CALL FOR PROJECTS

Weird opens the European New Media, Innovative & Transmedia call for projects. The borders between animation, video games and new media are increasingly more subtle, creating a single industry of greater power and projection. In addition, the way content is consumed and shared is constantly evolving, becoming more interactive.

With these premises, the projects are no longer conceived as animation or video games in a unilateral sense, but as transmedia products; which also involves new technologies and advanced supports such as augmented reality, 3D printing, gamification, app toys, wearables…

The main objective of this call is to promote the European market of animation and video games, increase the visibility and circulation of projects from the European Union and help find new partners to finance, develop and create strong European IPs of transmedia projects.

The call includes all animation projects, video games or new applications of technology that complete and reinforce the experience and transmedia development. In any case, projects must be related to animation or video games.

In order to apply, the projects must be developed by European producers or in coproduction with European countries. They also have to be designed to be distributed in at least two different platforms.

1. ORGANIZATION AND OBJECTIVES

Weird (previously known as 3D Wire) turns 12 years old. From this 12th edition on, the market will be much more than animation, video games and new media, including new sectors such as board games or comics. That is why it becomes WEIRD, a new name that welcomes great ideas and IPs regardless of their origin.

One more year, Weird organizes the 12th edition of the Weird International Animation, Video Games and New Media Market in Segovia, Spain, from September 28th to October 4th 2020. The objective of the meeting is to create collaborations between distributors, producers, TV channels, Programmers, video game developers, students and animation directors, international and national.

The Weird Market dedicates this call to European transmedia & new media projects that want to be known in their different states of production: in pre-production, production or finalized.

Weird has a unique view where animation, video games and new media create synergy merging in a single stronger industry sector. It understands that the development of these industry sectors involves new actors. Nowadays, the way we consume and share content is changing, being more interactive. So that projects are not anymore only animation or video game but a transmedia product; that also implies breakthrough technologies and new devices such as augmented reality, 3D printing, gamification, connected toys, wearable technology… This call for projects is focused on this kind of innovative projects.

The main aim of this call for projects is to encourage and facilitate European co-production to reinforce European A/V sector capacity to operate transnationally. To foster European animation & games market, increase the visibility and circulation of EU projects and help to find new partners to finance, develop and create strong European IP transmedia projects. Find your tech partners, investors and co-producers at Weird 2020.

2. TERMS OF PARTICIPATION

2.1. Animation, games or new technology devices projects that can complete and enhance the transmedia experience can be submitted besides innovative projects. New tech devices and projects have to be related to animation or video games.

This list it’s only orientative :

  • Animation projects in any device 
  • Video games projects in any device
  • Video art, installations or performances related with animation and video games
  • Voice  games and  experiences  (for voice assistants as Alexa, Siri, Cortana, etc)
  • Connected toys and connected games
  • VR, AR or XR experiencies, projects or tools
  • Transmedia and cross media projects of any kind related with animation and video games
  • Innovative projects of any kind related with animation and video games
  • Toys and gadgets of any kind related with animation and video games

2.2. The best European New Media, Innovative & Transmedia projects will be published in the Weird 2020 catalogue, which is annually distributed in physical and digital supports to international markets and more than 7.000 animation, video games and new media experts. Among these projects, some of them will be selected to make a presentation by their authors during the 12th edition of Weird.

2.3. Each project can only be registered in a single category and in a single state of production, it cannot be repeated in the next edition of the market. Transmedia projects should fill the appropriated form.

2.4. The maximum number of participating projects per company will be three titles.

2.5. In order to apply, the projects must be developed by European producers or in co-production with European countries. They also have to be designed to be distributed in, at least, two different platforms.

2.5. Each project can only be registered in a single category and in a single state of production, it cannot be repeated in the next edition of the market.

2.6. There is not submission fee.

2.7. The deadline for submissions is July 24th, 2020.

3. MATERIALS NEEDED TO COMPLETE THE SUBMISSION

3.1. Besides the online form, you must send a dossier of the project in English together with 2 horizontal images in high quality clean (without logos or titles).

3.2. It will be highly valued to receive other graphic materials to get to know the project better.

3.3. All the materials must be sent to: info@weirdmarket.es   

4. PROJECTS SELECTION

4.1. The selection committee will be composed by professionals and specialists of animation and video games.

4.2. The selected works will appear with their information sheet and contact information in the Weird Market catalogue.

4.4. The producers or distributors also hereby guarantee that they have the legal authority to grant such rights and have cleared all the rights related to the films (including but not limited to the music).

4.5. The audiovisual and additional material of each of the selected titles may be available to professionals accredited in the video library of the event, unless the creators indicate otherwise.

5. PROFESSIONALS ATTENDANCE

5.1. The authors of the selected projects will be able to count on a free accreditation for Weird 2020. Only one accreditation per project and a maximum of three accreditations per company will be granted.

5.2. All authors of selected projects will be able to go to the market and have meeting points to meet with producers, programmers, distributors, publishers and other professionals present.

5.3 All professionals who need more information or wish to go to the Weird Market 2020 can contact us at: info@weirdmarket.es

6. PROJECTS‘ PRESENTATION DURING THE EVENT

6.1. The selected projects will be published on the website  www.weirdmarket.es in September 2020.

6.2. To the projects selected to be presented during the market by their creators, the organization will provide transportation, accommodation and meals for a representative.

7. REGISTRATION CONDITIONS

7.1. Participation in this call for projects, with the sending of materials and the registration made, implies the full acceptance of these regulations.

7.2. The person signing the work must have the necessary rights on the work to present it.

7.3. Weird doesn’t reserve any ownership of the work, except for publication in the catalog.

7.4. The registration form must be completed in order to participate in the call.

OFFICE

Calle Batalla del Salado nº3, esc B, 6ºB. Madrid.
tel:  +34 910 026 801
email: info@weirdmarket.es

HEADQUARTERS

Palacio Quintanar
Calle San Agustín s/n esquina Plaza Conde Cheste. Segovia.

Museo Zuloaga
Iglesia de San Juan de los Caballeros
Plaza Colmenares 2. Segovia

La Cárcel Segovia Centro de Creación
Sala Julio Michel
Avenida Juan Carlos I s/n. Segovia

FACEBOOK

TWITTER

RT @dev_es ¡Amig@s! Hemos escuchado vuestras peticiones y hemos ampliado el plazo para participar en la encuesta del #libroblancoDEV 2020 ➡ hasta el 31 de agosto ⬅
¡Esperamos vuestra contribución! twitter.com/dev_es/status/…

About 2 days ago from WEIRD's Twitter via Twitter for iPhone · reply · retweet · favorite

¿Cuánto conoces de la situación de las mujeres en la animación Iberoamericana?

No te pierdas esta charla con mirada de género en la que contamos con la participación de @MIAnimacion, @muma_oficial y Red Argentina de Mujeres de Animación 👇👇

youtube.com/watch?v=i8geCA…

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